Experiences

  • Game testing

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      61
  • Testing A

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      25
  • Team Create 2

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      23
  • Script testing area 4

    testing

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  • Nuclear testing

    Old and unmaintained. Original description: ----------------------------------------------------------------------------------- I added a heat-seeking (yes, for times when you really want to kill someone) nuclear missile. A NPC is included near the houses for testing it. I recommend keeping your friends at least 1000 studs away from you when firing it. The damage the nuke causes is based of a W54, one of the smallest nuclear explosives made. The mushroom cloud is wrong because I was originally going to base it off Fat Man, but I decided that would have been too powerful. The houses are a modified (to reduce part count) version of the classic starter house. The vehicle is insert tool chassis (which was a

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      1,796
  • Radioactive decay simulation

    Update: Calculated the half-lives for the description. Also made the script more random. Press the green button for it to start. The blue line shows beta radiation, the green line shows alpha radiation and the red line shows gamma radiation. The telamonium undergoes beta decay to duedon, an alpha emmiter. The duedon then decays to a radioactive isotope of gusmanite, which undergoes gamma decay to become stable. Here are the half lives of the fictional elements: Telamonium - 6.58 seconds (ß decay) Duedon - 13.51 seconds (α decay) Radioactive gusmanite - 34.3 seconds (γ decay)

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  • Testing 5

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  • Raycasting experiments

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  • Testing 3

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      48
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