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Red River Systems - Prototype
Single-player only demo. Huge thanks to xRahumx99 for the range map.
Controls:
Switch weapons: 1 and 2
Change weapon stance: Scroll wheel
Lean: Q and E
Walk: X
Crouch: C
Normal reload: R
Quick reload: Double tap R
Operate bolt: G
Cycle firemode: V
Night vision: N (if equipped)
Cycle optics: T
Toggle flashlight: Y
Cycle laser mode (IR/Vis): J
Toggle laser: H
Free-look: Alt+mouse
Features finished:
-FPS animation system
-IK animation system
-Modular weapon and item customization system. (UI needs to be redone)
-IR system (lasers,strobes visible under NV)
-Staged reload system (chains various animations depending on weapon state)
-Realistic ballistics (drop, barrel lengths affect exit velocity, tracers etc...)
-Realistic holo sights.
-Attachments (Vis/IR lasers, flashlights, suppressors, flash hiders)
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Tech Testing
NVG Kit released at link below: https://www.roblox.com/library/2910929662/RedRiver-NVG-Kit pic unrelated
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RedRiver - FLIR System
WIP FLIR System; Controls in-game; First weapon added: 25mm.
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RedRiver - IK Rig Development
This is a tech preview of the IK system to be used in the RedRiver framework for other characters in the player view.
Controls: F - Raise Weapon/ High ready
B - At Ease
C - Crouch
Q and E - Leaning
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