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Charlie's Point
A map made for Unit: Classified.
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CB:RO WIP map stress test
Work in progress
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CB:RO map in development
Work in progress map for ROLVe's Counter-Blox Roblox Offensive game.
Research the map from the layout yourself :)
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Modernizing Aztec WIP for CB:RO
Haven't made a name for the map yet, but it takes place in a city that was built on and around Aztec, giving it a a Aztec map layout feel to it.
Still in a Work in progress! Please reply your feedback or reply on the ROLVe Discord server about it!
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de_Bunker V0.3
Work in progress map for CB:RO
Update-
# Finished power room
# added new area
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Baseplate Tech. Robber Map
Wip dude
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de_facility
Map for DevROLVe's game Counter Strike: Roblox Offensive
Still under development!
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de_Crystal [!!WIP!!]
This is a Work In Progress Map For CB:RO
FeedBack is greatly Appreciated!
If you dislike it tell me why and i'll hopefully fix it!
Updates-
NOW Originally Orange walls converted to buildings!
-time to detail the map...
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Facility01 [BEING REMADE]
This map will be a team death match map! Since the TDM gamemode "NOT Randomizer" has not had any maps recently.
I ambandoned the map "Campgrounds" becuase I got stuck at connecting the middle area to the red spawn.
If you have feedback then put it in the comments!
[!!!IMPORTANT!!!]
I have the thought to remake this map and start off fresh since this map was left in the gutter for so long, as well as my other wip maps... I will stick on a project and move onto the other! This is the first project i'll be working on!
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Campgrounds [WIP TC2 MAP]
This map is a Work In Progress, meaning it isn't done!
This map is mainly based on another map I made "dm_Camp" which got removed from TC2. Campgrounds will be a new version of dm_Camp with new routes, scenery, and overall better quality than dm_Camp!
Have feedback and suggestions? Comment down below!
Updates:
*Expanded areas
*Started making big middle battle area
*Small errors are now fixed for now!
*started routes from middle area
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Sand Dunes [Arsenal Map]
A WIP map for Arsenal that will replace one of my current maps in the game.
FeedBack is Appreciated!
Updates-
Added a noticeable Crimson Landmark
Added Area outside the Crimson Spawn area
Extended tunnel and changed the material to wooden planks
Added A few Crimson Red Crates
Added For Sale Motorcycle
Almost finished making a new area
Started sewer tunnel area
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Market Town [Arsenal Map in Progress]
Market Town is a area in europe where local Market stands litter the side walks and streets to deliver goods to its people. It's a elevated town where you most often than not be walking on a tilted road or a hill and you can tell things will go down hill pretty fast in this town!
[Dynamic's such the sun ray's and the time of day won't be included with this map, they are there for some reasons idk i felt like it]
Reply or message me your feedback on the map!
Updates -
Added license plate to vans, requested by Counter_Striker
Added Props to the two market stands
Beginning a new area
~Recent Updates~
Expanded new area
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TC2 Map Development Placeholder
This place is for my TC2 maps that are in development.
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PowerCore
Idiots fighting in a nuclear powerplant, that isnt really healthy.
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Concrete Jungle - Unit Map Concept
Playing around with the look, feel, and routes.
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Complex - Robber Map Submission
Map is completed - currently is in Arsenal, waiting for Robber
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Blastport Remade - TC2
Remaking an old map from the TC2 Artpass contest
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map ok STIPIDE FUILTER!!!!
ok
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Hue - Unit 1968 (Scrapped)
[This map has been abandoned for years. The map used an unoptimized building style and was too ambitious at the time for me to efficiently complete before Unit 1968 stopped getting updates. Any recent updates before and after July 6th 2021 were not made by me.]
Hue was a Conquest map for Unit 1968 during the Battle of Hue in the later hours of the day. The map's size is 2048 by 2048 studs.
Project began a little bit before June 24th 2017 at 3:21 PM
Adamizer8Pro has no creations.