• Start

    M1 is attack M2 is feint, cancels attacks but has a cooldown F is parry, can't be held for too long and the cooldown is longer the more it is held R is heavy parry, you cannot do it directly while your attack or parry are on cooldown. If it lands it stuns your enemy for longer but if it misses it stuns you Starting an attack the moment another attack is about to hit you blocks that attack Q is dash Q held is slide Jumping while sliding launches you further Press V over a knocked body to carry it M is menu

    • Playing
    • Visits
omumbo has no creations.