Untitled Game Testing
WORK IN PROGRESS (Been working on new body rigs with MeshParts, soon to be released in a future update) Currently just for testing, slowly progressing into a game. First attempt at procedural character animation. You're given random colors each time you spawn. These characters are not using R15. What you see does not represent official ROBLOX animations or models. Music is placeholder. WASD: Move Space: Jump RMB: Block(testing) LeftCtrl/C: Crouch LeftShift: Run V: Change View Been working on a dungeon generator for this game, you can check out my progress here: http://www.roblox.com/games/391831703/_ Running with FilteringEnabled
Shooty shooty bang bang
A little side project I worked on while waiting for the release of MeshParts. Replication not yet implemented. Press E to toggle slow motion (experimental) V toggles "locked camera mode", only exists for testing. Running with FilteringEnabled
Kart Testing Tech Demo
This project has been pushed aside for future development, it isn't currently being worked on.
Procedural Island Generator v2
Created an island generator that's a bit more interesting than my last. Still a heavy WIP.
Hold E for shake (B button on gamepad)
"We cannot solve our problems with the same thinking we used when we created them."