Experiences

  • Battle of Bilgisayar Sunucusu (W.I.P. TEST)

    (CONCEPT) An interesting, non-physics dependant battleground where players on opposite teams have to capture the other's base using wits and guns, which is usual for usual games. DEV NOTE: This is a system that entirely depends on the server sending data and the client handling it, which makes for semi-Quake-like movement. Even though modern computers can probably very much handle tons of objects, I feel like optimizations do need to be put in place in case there is a moment where that load starts to lag less-or-more powerful computers. I have considerations like BSP (which seems pretty difficult, but might not be TOO hard to implement, math really hurts my brain), and such which might be viable. Anyways, hope you enjoy! This is currently a test right now, which means there's sadly no violence :(

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  • Stealth & Monster (Test)

    A game where you try to get to your objective, one of your obstacles is a monster with appropriate reaction to events or visibility.

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  • Cross-Gunner

    A generic shooter.

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  • Site Complex (W.I.P.)

    A site of complexity. (Unfinished! Place will be re-published when experience is in pre-alpha.)

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  • Boign Land [Test]

    it would be so awesome ,it would be so cool .

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  • Memory Field

    This field remembers.

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  • Camera Simulator [TEST]

    Cool.

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  • Magic ship

    Yay

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  • Nimblebrain's City of I'm Not Sure

    I'm not sure

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  • Snark

    Snark

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  • The Eye [TEST]

    (Gonna eventually turn this into a full-fledged horror game). 👁

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      10
  • nimblebrain's Place

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nimblebrain has no creations.