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partyguy161114's Place...
This is your very first Roblox creation. Check it out, then make it your own with Roblox Studio!
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THE BREACH: OF SCP-096
Item #096
Class: Euclid
Description: SCP-096 is a tall, humanoid creature which is normally very docile. However, should a person view its face, it will enter an unstoppable rage state and do everything in its power to reach the one that saw it.
SCP-096 (version 4) - Aruspice (model, textures), Shakles (rig, animation), UkDarky (scripting)
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SCP-096 Demonstration [CB]
Survive him as long as you can, if you can you win the survive 096 for as long as u can badge if i add it.
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SCP-096 Demonstration [CB REMAKE]
SCP-096 is a tall creature that is skinny, tall, and terrifing. the only thing that makes him terrifing is, when you see his face he will enter an unstoppable rage that wont stop until the person that saw his face has been killed. He isnt sapent either.
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SCP-096 Demonstration [ACCURATE]
SCP-096 is a tall creature that is tall, and skinny. It is normally docile, but when its face has been seen through a photograph, or a video recording etc. He will cry, scream, and babble. After 2ms/1ms, he will begin to chase the person that saw him if the person was caught by him, he dismantles the person and eats them. This beast cannot be killed, either a rocket, guns, or a nuke.
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SCP Demonstration [Beta]
Credits to Nevari_Dev for the 096 model. SCP-999 Model taken from toolbox and remade a little bit, just remember this game is still in beta (or maybe alpha) so expect a few glitches in this game
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SCP-999 [Demonstration]
Description: SCP-999 appears to be a large, amorphous, gelatinous mass of translucent orange slime, weighing about 54 kg (120 lbs) with a consistency similar to that of peanut butter. Subject’s size and shape is easily malleable and can change shape at will, though when at rest, SCP-999 becomes a rounded, oblate dome roughly 2 meters wide and 1 meter in height. The surface of SCP-999 consists of a thin, transparent membrane similar to that of an animal cell roughly .5 cm thick, and is highly elastic, allowing SCP-999 to flatten portions of its body up to 2 cm thin. This surface is also hydrophobic, although SCP-999 can willfully absorb liquids (see Addendum SCP-999-A). The rest of SCP-999's body is filled with a viscous orange substance of unknown chemical makeup, though it is capable of digesting materials with ease.
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SCP-173 [Unity Demonstration]
SCP-173 is the designation for a sculpture made of concrete, rebar, and spray-paint. The statue becomes animated whenever it is not observed by people, and it will attempt to kill anyone who breaks eye contact with it (even by blinking) through strangulation or snapping their neck. SCP-173 is also somehow capable of producing bloody feces, which necessitates its containment cell being cleaned once every 2 weeks by a crew of D-class janitors.
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SCP-096 [Demonstration] Alpha
Item #096: "The Shy Guy"
Class: Euclid
Description: SCP-096 is a tall, humanoid creature which is normally very docile. However, should a person view its face, it will enter an unstoppable rage state and do everything in its power to reach the one that saw it.
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The bathrooms (EXPERIMENTAL)
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THE BREACH: Oldest
Item #096
Class: Euclid
Description: SCP-096 is a tall, humanoid creature which is normally very docile. However, should a person view its face, it will enter an unstoppable rage state and do everything in its power to reach the one that saw it.
SCP-096 (version 4) - Aruspice (model, textures), Shakles (rig, animation), UkDarky (scripting)
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Be SCP-096 or be Targeted by SCP-096(Discontinued)
Be the SCP, or be a Human, its your choice.
And if you want any updates, please message me if your my friend.
IF THERES ANY BUGS 👾 PLEASE TELL ME AND I WILL SMASH THEM. 💀
Aruspice (model, textures), Shakles (rig, animation)
This game has been discontinued, due to me getting warned. I dont wanna get banned for further violations.
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3199 [Demo] NEV PLEASE JOIN I NEED YOU TO JOIN
Item #3199 "Humans Refuted"
Class: Keter
SCP-3199 is a human-like chicken entity, it has raw looking feathers and white glowing eyes. It also has absolutely no beak and is hostile towards humanity.
sorry i am no expert at writing what 3199 looks like :(
Aruspice (model, textures), Shakles (rig, animation), Bob_Epical/ChatGPT (Scripting).
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THE THING.
.... . .-. . --..-- / - .... -.-- / "- .... .. -. --." / .-. --- .- -- ... / .- .-. --- ..- -. -.. / .. -. / - .... .. ... / -- .- --.. . --..-- / -.-- --- ..- / .... .- ...- . / .- / ..-. .-.. .- ... .... .-.. .. --. .... - / - --- / -... . / .--. .-. . .--. .- .-. . -.. .-.-.- / -... ..- - / -.-- --- ..- / -.. .. -.. -. .----. - / -.- -. --- .-- / - .... .- - / .... . / -.-. .- -. / [-. . -.. .- -.-. - . -..] / - .... .-. --- ..- --. .... / .-- .- .-.. .-.. ... .-.-.- / .-- .- .. - / .-- .... .- - / .. ... / - .... .- - ..--.. / --- .... / -. --- -
Here, thy "THING" roams around in this maze, you have a flashlight to be prepared. But you didn't know that he can [REDACTED] through walls. Wait what is that? OH NO-
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Untitled Horror Game
Nothing yet, just released.
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SCP-096: Demonstration Unity
SCP-096 "The Shy Guy" is a tall pale white man that has no body hair no eyes, and isnt sapient. But we dont know if he is blind or not, if someone has viewed his face from either a photo, video, etc. He will start to freak out and begin screaming, after 1/2 minutes he will begin chasing the person that viewed his face with unstoppable rage, no one can impede his progress on killing the person at this point, the person that viewed his face is going to be called SCP-096-1
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SCP-096 Demonstraton: (Containment Procedures)
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SCP-096 Demonstration Game (NEW AND RELEASED!)
In this game there are 5 SCP-096, there is SCP-096, SCP-096 Comix, SCP-096-B, SCP-096 MLG and SCP-096 Old. For now there are only 5 and later on in more updates i will add more.
Credits:
5yxn for the gui and models, not all of them tho.
OMG_dasALOTofpepper for the COMIX 096 Music.
Ideas:
Roblox_egor for the morph idea.
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SCP-096 Testing
#Item: SCP-096 "The Shy Guy"
#Object Class: Euclid
Description: SCP-096 appears as an emaciated, pale-skinned, and anorexic humanoid. It stands 2.38 meters tall, and it has little to no muscle mass. It's arms are greatly out of proportion to the rest of it's body, measuring 1.5 meters in length. SCP-096 has no hair anywhere on its body. It sits in his chamber (usually sits in the corner) However, if you look at his face, or viewing it by either directly or by a photo. He will turn into a unstoppable rage state that cannot be stopped. Nothing can stop his progress on killing the person, but it's said that he can "regenerate" so even if he took damage, he will just regenerate it.
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SCP-096 Comix Demonstration (testing)
#Item: SCP-096-Comix "Theh Gum Gug"
#Object Class: Brainrot
A white, tall pale man that chews on gum when docile, when his face has been viewed he will become uncontrollably mad and begin raging and screaming then after hes finished, he will begin chasing the player and on contact he will 360 spin onto the player and attack them.
Credits
ItsPlazaaa for giving the comix model.
ItsPlazaaa for the speed coil.
MattFromForsaken for the suggestions.
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Chainsaw Man Testing
In this game, fight your worst enemys, or friends and zombies. With the power of chainsaw man!
Special thanks to Tatsuki Fujimoto for the anime.
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SCP-096 Demonstration (TEST)
Item: SCP-096 — "The Shy Guy"
Class: Euclid
SCP-096, a hostile anomaly that becomes enraged if anyone sees its face, even for a split second. Once triggered, it screams, sprints at impossible speeds, and will not stop until the target is eliminated. Avoid eye contact, stay out of sight, and survive as long as you can.
Credits:
Dollar → SCP-096 Model
iiSpeak_Lua → Original SCP Model
schraggle → SCP-096 Kill sound
Me → Some anims
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096 Unity: Demonstration
Survive for as long as you can
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SCP-096 Demonstration
Survive SCP-096.
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[Pre-Alpha] Active Ragdoll Engine
A physics-based active ragdoll engine that lets characters stay animated while still reacting naturally to the world around them. It includes cowering, falling, death, and impact animations, with the ragdoll trying to follow each pose instead of instantly going completely limp.
Characters can collapse, hit the ground, and move differently depending on what is happening, making every fall and death feel less repetitive and more realistic. The system also supports manual ragdolling, automatic fall detection, impact sounds, and smooth recovery when the character stops moving.
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