Experiences

  • Digital Block Studio

    A Digital Studio on the Roblox platform to view, build and modify LDraw open standard files and models. This project will become open source upon completion. To-do list: Read ldraw files, apply nested spatial transformation matrices to vertex points, render them with editablemeshes✅ Render outlines using WireframeHandleAdornment✅ Custom camera controller (wip) Reading ldraw connectivity data files and snap placement accordingly (tbd) Scalable and adjustable user interface (wip) Controller and mobile support (tbd) Load and create ldraw project files through httpsservice api (tbd) Limitations: EditableMesh Instance limited to 8, no baking apis yet: https://devforum.roblox.com/t/client-beta-in-experience-mesh-image-apis-now-available-in-published-experiences/3267293/135 WireframeHandleAdornment doesn't render in viewport frames, making displaying meshes in inventory not clean, but does not affect functionality.

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  • Invading Space

    My intentions was a horizontal styled Space Invaders which switched between 2 Dimensional control & camera to 3 Dimensional control & camera. Didn't get around to much so only 2 dimensional basic shooting. I also intended for weapon upgrades & different enemies. Audio Design is a masterpiece I call *silence* Only supports computer

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  • I'm cooking

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