Optimized Robot 64 MP Test
Feature complete variant of my multiplayer optimization contributed to Robot 64 Tag.
Check bottom left of the game for info on how to test.
Warnings:
This contains other general optimizations like moving CharacterScript processing from RenderStepped to PreSimulation which gives issues like the mobile jump bug and camera not being able to move (fixed)
Because of huge lag, the nametag for multiplayer has been disabled.
Simulated players may be unstable on creation / deletion.