Experiences

  • Mineshaft [Alpha]

    A game about the realistic side of early mining endeavors and the entrepeneurship of building a town from the ground up...in other words, a realism-focused mining and town tycoon.

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  • JDLENL's Place Number: 63

    what if survival games were hard

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  • Colony

    or something

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  • JDLENL's Place Number: 52

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  • JDLENL's Place Number: 51

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  • Asteroids

    Controls: W or Up: Fire laser A / D or Left / Right: Fly left / right S or Down: Activate Shield Goal: Avoid asteroids for as long as possible. Rings: - Green = Heal (HP & Shield) - Red = Shotgun Blasts (Red lasers, spread increased) - Purple = Rapidfire Mode (Green lasers, fire rate increased) Shields and buffs last for 4 seconds. Your shield can withstand about 6 hits before being destroyed.

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  • CTP

    capture the planet gg

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  • pbs

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  • Race The Sun

    4 Tracks to choose from!

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  • JDLENL's Place Number: 15

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  • Galaxy Trader

    The spice must flow!

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  • Zero-G Soccer

    Kick a soccer ball around in zero gravity!

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  • Home (1.7.8) - Under Construction

    What's new: Armor, Chests, new furniture, many bugfixes, new move tool, deconstruction, uranium, tea Home Beta 1.0.5 was so broken that it has been moved to its own place and Home: Retro has become the new start place. Home: Retro is still kept up-to-date and functional since it had way less stuff in it when the FilteringEnabled update took place that ruined Home. Please enjoy. Wiki: roblox-home.wikia.---

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  • snobordign

    snowboarding

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  • JDLENL's Place Number: 1

    I found it :o

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  • Linear RPG

    work in progress todo: -the whole story -xp/lira rebalance -more weapon choices -more vendors -quests -rare items -potions and armor -nerf priest

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  • 2D RPG

    take the teleporter pad to the better game with magicky stuff

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      99
  • Outrun

    WHEEEEEEEEEEEEEEEEEEEEEEEEE~

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  • Planet Nursery

    we grow planets here k

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      171
  • Wands

    i made them

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  • Wild Magic

    originally langton's ant (it's still there) currently in beta Controls: Click: Spawn 3 flames*, up to 15. Deselect: Clear all flames* Select: Randomize flames* X: Clear: The flames* are destroyed but don't randomize. If all flames* are gone, hit X to be able to spawn more. Q: Swarm: The flames* fly towards the cursor with some spread. E: Target: The flames* fly towards the cursor. F: Retract: The flames* return to orbit around you. F+Q: Nebula: The flames* fall into position around you. Z: Freeze: The flames* stop moving at their current spot. G: Teleport: You teleport to any targeted point within 50 studs. R: Shift: The flames* change speed; if fast, become slow, and vice versa. T: Follow: The flames* move into a ball 10 studs above you. Note: The "flames" might be flames...or balls of lightning, or orbs of light, or snowballs....

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  • Skies of Fire

    i am evil but at least i can script xaxaxaxaxa

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  • Moon Miner

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  • stuff

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  • Brickbattle

    What if Crossroads had guns? Hold left shift to run.

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  • Blacksmith Tycoon

    cobble together things to sell to your customers for many bucks please note, this is not supposed to be a traditional "tycoon" game. you don't mass-produce weapons. that being said, it's also still incomplete.

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  • JDLENL's Place Number: 45

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  • Galactic Conquest

    This is what happens when Solar Conquest doesn't get updates and I really want to play Solar Conquest.

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  • The Final Frontier

    The classic 2010 game returns! Now properly working and FE compatible. I did this completely on a whim. I felt like revisiting my old games, and I thought about the oldest games I ever seriously worked on: TFF and Wizard Wars. Wizard Wars will also eventually be remade for fun, but I wanted to start with this one, since my friends and I used to play it often. New station model by OctopusHumanoid

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JDLENL has no creations.