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hunter
Inspired by dying light's be the zombie mode
Sound effects and most animations will be implemented after all base mechanics are created
You'll need a friend if you want to test any of this stuff
Implemented:
tendril
tackle (5 damage for testing purposes)
pounce
energy
dodge
uv light (infinite duration currently)
Not currently implemented:
dropkick
dfa
parkour
human equipment
melee attacks
ground pound
howl
spits
uv block
spikes
map
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exe
Current kill animations: 3 sword 1 axe
Use F to counter (sword counter animation is a placeholder, but it is functional)
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booglflooge playground
update 7/14/2020
-rod of dis
-diarrhea
-suislide
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epicly scary game
there is a hidden default dancing guy in the walls! find him to gain nothing
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The Rake
you are camping and you go exploring around the campsite and theres a thingy
also play https://www.roblox.com/games/5132472416/epicly-scary-game
5/28/2018
- map expanded
5/25/2018
- replaced cabin with one i made
5/22/2018
- bug fix to the rake
booglflooge has no creations.