Experiences

  • hunter

    Inspired by dying light's be the zombie mode Sound effects and most animations will be implemented after all base mechanics are created You'll need a friend if you want to test any of this stuff Implemented: tendril tackle (5 damage for testing purposes) pounce energy dodge uv light (infinite duration currently) Not currently implemented: dropkick dfa parkour human equipment melee attacks ground pound howl spits uv block spikes map

    • Playing
      0
    • Visits
      45
  • exe

    Current kill animations: 3 sword 1 axe Use F to counter (sword counter animation is a placeholder, but it is functional)

    • Playing
      0
    • Visits
      21
  • booglflooge playground

    update 7/14/2020 -rod of dis -diarrhea -suislide

    • Playing
      0
    • Visits
      122
  • epicly scary game

    there is a hidden default dancing guy in the walls! find him to gain nothing

    • Playing
      0
    • Visits
      233
  • The Rake

    you are camping and you go exploring around the campsite and theres a thingy also play https://www.roblox.com/games/5132472416/epicly-scary-game 5/28/2018 - map expanded 5/25/2018 - replaced cabin with one i made 5/22/2018 - bug fix to the rake

    • Playing
      0
    • Visits
      177K+
booglflooge has no creations.