Experiences

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  • Collision — A Physics-based Game [Alpha] [V0.6]

    Version 0.6 - 10/10/2014 — Group: http://www.roblox.com/My/Groups.aspx?gid=1027874 Join for priority messages on updates to the game, to chat with other players, and more! — If you find ANY bugs, please send me a PM. I want to stamp out all flaws in the foundation as I'm building it. — Most Recent Update: - Removed "Enter" button, as now there's no point for it, seeing as the maps are only generated at the start of each match. (*) Working on changing the Help menu to explain what's going on. :p (ANDREW: I'm looking at you! This wasn't ever broken! :p) — Planned for Next Update [One or more of the following] (In order of priority): * Modifying the end of game GUI to include teams. + More stuff for new map! + Adding more sounds to the game. + More buyable items.

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  • Lawn of a Mad Scientist

    Where the titular IREaPAR110 does his mad experiments. — List of Current Items: - Automatic Projectile Shooting System that accounts for movement of the target. - Teleport tool

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  • Arondight — Fly, Dragonslayer!

    This project has not been begun. Once I finish with Collision: A Physics-based Game, I will work on this. — This game will be about spaceships, at its core. Not just spaceships. Some of the best spaceships you'll ever see on ROBLOX. — Until this game starts development, go play this game: http://www.roblox.com/--place?id=131873493

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  • Auto Lead Calculation [Tech Demo]

    This is a system I devised to automatically calculate an offset of a moving object according to the speed of the given bullet so that an AI shooting the bullet would be able to hit. Perhaps not the most impressive thing, but still pretty cool none-the-less!

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