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Sicily Street Circuit
Race cars from the early-mid 1900's around a city in Sicily. Thank RMRUSMCNSCFALLS for the map of Sicily!
Update 1.3 - The Realism Update
-Added haybales
-Added more trees and shrubbery
-Added a major grandstand on the start/finish straight
-Added little grandstands in certain places
-Added more advertisements
-Added a grid on start/finish line
-Added textures to the track
-Added a Lag-O-Meter GUI
-Added a lag remover script
-Added VIP Servers
-Opened Turns 1 and 3 for more run-off
-Increased friction in car tyres greatly to provide more grip and handling; braking points are now later
-Fixed trees and shrubbery
-Fixed pitlane so it's more "guided"
-Removed unnecessary war models/decals
-Removed houses in weird positions
-Removed time change script
-Removed spawn GUI
-Removed unwanted decals off of cars
-Removed random car in the map
LAST UPDATE: Update 1.2.1 (5/24/2014)
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Verizon IndyCar Series 2014
This game will no longer be updated.
Verizon IndyCar Series 2015 to be released sometime in 2015
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Detroit Belle Isle Street Circuit
Detroit Belle Isle Street Circuit - Detroit, Michigan, USA
It is recommended to use the Formula One car at spawn behind the IndyCars
[UPDATE 1.1]
-Turn 1 and 2 made smoother
-The Strand is now more curvier
-Tightened Turn 7
-Moved Turn 7-11 Complex to comply with the rest of the track
-Turn 9-11 made tighter
-Turn 13-14 can now be driven flat out
-Runoff area to Turn 3 and 6
-Tire barriers to Turn 1, 3-8, and 11
-Added banner to Turn 14
-Edited sponsor banners
-Pitlane entry narrowed
-Pitlane exit narrowed
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