Experiences

  • The Archives - FTF (w.i.p)

    "Keep your eyes buttered till' the end!" Hello! To anyone who's reading this: I present to you my most ambitious project yet, The Archives! Much like Laboratory, this map is based off of a piece of media called "Library of Ruina". This map aims to look visually pleasing to the eyes, to be big enough, to include both Keter and Malkuth's floors, and to try and be fun gameplay wise. I am also being really open with the development of this map and feedback is VERY heavily appreciated as I want this to be fun to play in and still look nice. fyi: this map aint gonna be entirely accurate to LOR, i need to work with what limitations ive been given and how to make it fun gameplay wise as well or try to lol. credits: BloolsHere - Main Map Creator SillyLobi - Texture Work

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      714
  • Simple FPS: legacy

    This is old. If the coding breaks, I'm not fixing it. Supposedly a remaster of the very original one in my group, this was discontinued as the coding was complete spaghetti + turned to have been much harder than I imagined then. Of course I can come back to it but I'd rather remake it because the way I did the animations was rather unconventional lol

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  • Laboratory Complex - FTF Map

    Welcome to Robloxia's National Laboratory, this map takes place in the 80's back when the Town of Robloxia was a lot less advanced, though... I heard strange things seem to be going on in this laboratory than just making energy for the town to run on... (Yes this is based off of Hawkins Lab from Stranger Things) ---------------------------------------------------------------------------------- This map is supposed to be dark, so if your brightness is down, turn it up, being able to see in a map like this is important. This map also includes more doors than your usual FTF map and feels a tad bit more smaller than your usual facility map, hence the reason it's got two floors. The map is pretty much done layout wise (unless some changes need to be made), all that is left to do is details and model changes, which I have already begun on. Almost all of the assets are created by me, no free models used. Credits: matthewthecowboy - Cryo-Pod model Blewiss - Drawing some of the posters

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  • Runner (Evade Map Submission)

    evd_runner map this map is based off of maze runner hence the tall walls, the map isnt too big nor too small and there is a middle player for players to hangout in as well as four different exits/entrances to that area if players need to flee or wanna go in the middle.

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  • Baldi's BASICS in Education and Learning (HD)

    This was made when Baldi was trending, this was back when I was very new to deving, so this game does not live with current expectations and current Roblox, now I'm working on better games so a lot of updates may not happen to this game, but for those of you who liked this, thanks for tuning in! UPDATE LOG: -reduced blur -made fog farther -changed coloration back to a yellowish white color -removed pipes

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  • Quadra does a backflip!

    Quadra does a backflip update log: replaced baseplate with grassy environment

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      812
  • Hallway Jam: Classic

    Note: This game is the classic version, it's not recommended to play this version due to how messy it is. Press "E" to warn players that a monster is coming if your about to bring someone into a chase. This game is about surviving whatever monster appears during the next 2 minutes, it can range from you having to stare at it or from it being a chaser or something that can teleport to you if it can't find you or anybody else. By the way, a lot of the Monster's ingame have an intro, and some of them don't. So pay attention and remember the intros if you wanna know which monster it is.

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  • Caves (Alpha)

    Caves... Note: This game is meant for PC but can still be played on other Devices also, there is no real objective yet, all you can do is explore and try not to die.. Update Log: Added more Tunnels of Caves --Controls-- To interact with things, Click/Tap on it (Example: Lighter) Shift to Sprint

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