About

Experiences

  • R6 Dynamic Head Converter Module Showcase

    Since the Dynamic Faces update was half baked [and may remain that way for the foreseeable future], this is an attempt to at least make the deprecated R6 characters keep their deprecated faces. I spent 3 days compiling the list of faces, someone please use this. I even left this uncopylocked to let anyone use it, I don't want that time to go to waste.

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  • Memory Lane Lullaby

    Through the veil of sleep, memories fading into oblivion are brought forth altered from their purist form. A vain attempt to preserve times long since past, yet she never had them. Go sleep in the bed, interloper. [Currently contains 32 worlds, 9 Effects] Warning for flashing lights, I am not exactly confident on how bad it can be but take precautions if you are sensitive to it. Please. A Yume Nikki Fangame, used as an excuse to dump my scripting frameworks into a semi-cohesive project. Inspired by Something Somewhere, the Single Scarlet Poppy in a Field of Stars, and Displacement and Destination. Most of the worlds are from older Roblox games, which will be credited in their respective worlds through the world information button on the top left corner of the screen. Available on all platforms [Mileage will vary on platforms such as VR.]

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  • Code My Boss: Lone Echoes

    Heat radiates from the ground, and those who wandered these halls were buried beneath the mountain of their twisted ambitions. A single voice bellows from the shadows, waiting. -- This game was an old secret that required finding a secret in another game to get to, now brought back as a public experience anyone can join with no requirements necessary. The badge is still available, alongside tweaks to ensure the content is playable.

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  • Ledge Climbing System - FE Revamp [Open Source]

    A Revamp of progamers246810's ledge climbing system to sync with client/server framework plus some additional changes. Open source like the original, no need to credit but it would be appriciated. Comes with a readme to provide additional details on changes. For those playing, to grab a ledge you must jump when near a valid edge [you are close enough to said ledge and there's nothing directly above it] View the original here: https://www.roblox.com/games/13309472104/Ledge-Climbing

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  • Insomnia

    It's hard to sleep lately. -- This was a method to fight bosses in another game without having to go through the content again. Unfortunately they are all broken now.

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  • Escape [Insert Popular thing here] Obby!

    Can you escape the [Insert Popular Thing Here]? Complete this EPIC FUN PARKOUR OBBY and make it to the end of [Insert Popular Thing Here]. [Insert Tags For Search Engine Priority Here]

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  • Abandoned SimpleTech Factory

    A facility meant for the manufacturing of SimpleTech robots, long abandoned by its founders after a failed grab for power through unlawful modifications to their line of service robots. Those responsible have been executed for their crimes, yet the factory still remains functional… An old bossfight I used as the first version of my bossfight framework, it probably still works but considering retroactive engine updates are a thing who knows?

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  • Forgotten Paradise

    The calm before the storm. A hub world for a future project [if I ever get around to making it]. Now finally open to the public as V 1.0 Put any suggestions/bug reports into my messages please. -Interact with various objects by clicking on them -Drink artificial juice and soda if you want to -Test your damage on training dummies This was my first project, it was pretty aimless and I would love to come back to it someday once I get more free time. If it's any compensation, this was the place that inspired future ideas used in other projects. While this is not entirely abandoned i'm spreading the elements of this little hubword to wherever I can, if a remake is made it's probably going to be on a new place slot to preserve this sentimental game.

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