Experiences

  • scary marble game

    • Playing
      0
    • Visits
      51
  • Escape to Cupertino

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      0
    • Visits
      15
  • the horror

    added: larger detection range for the creature delete creatures in day to stop lag to-do: add notes scattered around the map flashlight battery make it harder to survive (maybe thirst or hunger) better close range chasing for creatures

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      0
    • Visits
      9
  • survive ligma (portal)

    portal is just to survive ligma 2, I also changed the cursed medkit to be found only in supply drop new features as of last update: -castle -catapult (use it to reach castle) -funny guy (drop him a railgun or bomb if on pc) partially added: -jaw creatures -cow -experimental NPC (rare to spawn, spawns like jaw creatures) upcoming: -possibly water under the map -cars or a way of transport -more zones -some form of friendly NPC to assist you, this will help to reduce lag from lots of enemies previous changes: -if you decide to waste around 5 or more minutes in a server the new boss will spawn -the forest has been added, squeeze through the fence and cross the bridge to find it

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      0
    • Visits
      1,262
  • The Fog Descends

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      0
    • Visits
      23
  • the sandbox

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      0
    • Visits
      8
  • Whispers of the Pines

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      0
    • Visits
      18
  • Fall off the Tallest Building (Update 2)

    added -railgun gamepass (formerly eclipse) -more guns to pre-existing gamepasses -minor changes to map balancing -cat gun buffed fixed -mobile buttons overlapping on death, preventing you from using tools coming soon -shop system and cash -city building overhaul

    • Playing
      0
    • Visits
      2M+
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