Armored Patrol v9.0
Sorry for long wait for this update! Probably will need some balancing as new types of weapons (tracking/guided missiles) are added. Let me know if I messed something up (I know about random sounds stopping). Much thanks to ArmoredPatrolHero for help debugging! As always, have fun! New in v9.0: PGS physics! Vehicles all have suspension now, and flexible (looking) treads. Easier, more realistic handling and less bouncy. M4 Sherman tank. New missile truck with guided and tracking missiles (must sit in back to work missiles, they constantly aim per your mouse cursor, not snap rotate like other vehicles). Chinook has them too. New camera handling, using Invisicam. Also, your vehical still partly visible when zoomed all the way in so you can check its status. New save system, all points earned this session (spent or not) are saved (up to max of 3000). Also, if you get disconnected and rejoin within an hour, all your prior points are restored. Improved
Galleons v7.0c (shutdown)
I'm shutting down till I can fix. Sorry for the inconvenience!
As always, have fun!
The War of the Worlds (v1.2)
Fixed the slippery building problem. Let me know if other problems. Based on the classic 1953 movie. As always, have fun!
Checkpoint Racing v5.1
Looks like the hinge/vehicle flinging/going crazy problem is under control now. Still happens but not very often. Note: version 5.x is completely reworked, uses FilteringEnabled, has different vehicles, and has a different save strategy. Because of these and other reasons, unfortunately, I had to reset everyone. My apologies to those with saved vehicles from before. Note: I do plan to add the exterior customizations I had before (like decals). FilteringEnabled makes this more challenging. There is some (very) minimal support for mobiles/tablets. If problems, let me know. As always, have fun!
Urban Patrol v3.0
Sorry for long wait. Let me know if problems. As always, have fun!