This is a project I was working on a while back. It was an attempt at making realistic, planetary gravity. I'm picking back up on it because I'm bored.
A year ago, it was very glitchy. Heck, it didn't even work, but I've fixed it now... mostly. Your character actually orients itself to the planet you're on, and it's actually kinda fun to just fling yourself around like a rocket.
UPDATES:
* SPACE GUNS BECAUSE WHY NOT
* Movement is now more natural when walking around planets. Now you can't go into orbit by running really fast. Sorry :(
* Different sized planets now have stronger or weaker gravity based on their mass.
* Gravity is now calculated based on ALL planets, rather than just the closest one, which makes for more realistic gravity.
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