This is nowhere near completed, except for the terrain, which I am 90% satisfied with. I'm still deciding whether I'm going to build the interiors of the house actually inside the house, or if I'll do something like in BrickBronze. If anything looks weird, follow me and send me a PM.
A note: I generated all the terrain to use as a template, but have modified it a lot. The only thing unchanged is the large desert, I'm still deciding what to do with that.
Update 1/6/2017 - Added a water mill, the stupid thing took me 2 hours to rebuild (I will always look through free model welds from now on). Also added a new fog thing, which changes fog smoothly depending on the time of day.
Update 1/2/2017 - Finished making new tree models, began reworking the forest and surrounding trees.
Update 12/28/2016 - Made some small changes to log cabin. Added spawns around the map (Crane, bridge, and cabin).
Update 12/27/2016 - Added first log cabin version, made some of the flat terrain bumpier.
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Camera Interpolation
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Graph Simulator 2016
Something dumb I did for fun. Infinite amount of points available to make, a line is drawn through each new point you make (If there are two points)
Working on pre-defined shapes.
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Spleef Maps (Mega Farm, Other)
Don't understand why it's called mega farm? It'll come to you, just wait for it...
Update Log: 3/8/2016; Added new map (WIP)
Finished for now, may come back and change small details as I notice them.