The Spinny Tops Game
Description: - Hobby project experimenting with physics based move and collisions Combat: - Attack - Move - Defense - stand still Controls: - Movement: WASD / Gamepad Left Thumbstick - Jump: Spacebar / Gamepad Button A - Camera: C / Gamepad D-Pad Left - Aim Assist: V / Gamepad D-Pad Up - SP1: Q / Gamepad Button X - SP2: E / Gamepad Button B - SP3: F / Gamepad Button Y
Drifter! [Alpha V0.7]
Welcome to Drifter. Controls: Drive/Steer: W/A/S/D/Up/Down/Left/Right Handbrake: Spacebar Spawn, reset, flip car - Gui bottom of screen. Updates: Improved Camera Controls (Zoom, Left/Right Click) Removed Terrain Removed Terrain track assets Tweaked Road generator. Fixed and improved local sound Added Mustang
IN AND OUT
IN AND OUT is a stealth first person action game where guards must secure a facility from secret agent attacks! Such attacks can involve: Stealing secret documents Sabotage Hacking servers Controls: C: Crouch Shift: Walk F: Stun gun Crouch + Jump: High jump Left Click: Interact (doors, lights) Gamepad Controls: Crouch: X Walk Left Bumper Shoot: Not assigned yet See the Change log behind the Leaderboard in game for changes.
Animation Tools Testing
TabStrike! Dev Tests
dLb Productions Game Hub - Welcome!
Welcome to my Game Hub. Excuse the building work, it never really got finished (which is not surprising really). From here you can visit most of my games and projects that I've been working on. As always, have fun - together =] Custom Beyblade Rules Forum: http://www.roblox.com/Forum/ShowPost.aspx?PostID=157917065 Leaderboard / Player Points - only represent wins on Beyblade Battle Arena
dLb Productions I think I have a good idea what I'm going to do with this place now. Take a look at a game called "Vector", free demo on Steam. Updates: More re-adjustments to climb system Re-adjustments made to the technical side of this porject Two more grab points added, one to the left, and one to the right of your screen. Should give you a little more freedom. Stopped being able to grab behind that character.
The Next Corner (fixed)
dLb Productions How to play: Before anything starts - this game requires atleast 2 players. In TNC, each player is given an amount of time to build their own maps to fight in. Once the timer is up - these maps (finished or not) are submitted (less in Build Mode) for the next set of rounds. The game plays everones map, then restarts for players to build again. There are two game modes - Free For All and King of The Hill
Drangolian's Beyblade World Classic
Drangolian's Beyblade Workstation
Test113's Beyblade Revive
Wing's Personal Server
Terrain Titans! [0.0.79]
See in-game menu for more information (Click the Gear, next to the player-list, to see Menu). [CONTROLS] Titan Controls are displayed at the bottom of your screen, while playing as a Titan. [UPDATES] [0.0.79] Fixed Terrain Map loader Trialing different hit detection for Titan Projectiles Added various terrain type floors to some maps. [0.0.78] Split the terrain rendering and the logic into separate runtimes, due to the updates to RunServices' Heartbeat. Hopefully this will improve performance a bit. Re-Added 'Mud' "Titan". [0.0.77] Nerfed player's tools Completely fixed terrain graphic despawning [0.0.76] Fixed spawning titans Fixed game Hopefully fixed projectile hit detection Hopefully smoothed out terrain spawn and despawning - requires testing [0.0.75*t] Health Regen Nerff Energy Gain rate buff Projectile buff Fixed the incredible lag, caused by a single Sound being played everytime the titans update. Lowered Temp/SMG Gun bullet damage Trying to fi
BBA V126.96.36.199 - Museum
Don't panic I'll return it to normal in the morning'. ^^
just another project. or is it?
Network - [old project]
This is an Old Project of mine, too big for ROBLOX, but I've updated it slightly to show what I'd like the art style to be, and I've fixed the Hack Console. Click 'Menu' to find out how to use the Hack Console. [old description] It's half stealth, half hack, and a learning curve into the world of networks and network topology. In later stages, this will become ######## ######### The User's (You) objective is to retrieve certain information from a database, within a network. The User is streamed into network via the internet with other data packages. The User navigates the different sectors of the network, avoiding Security bots/guards, finding clues to where it's Target object is. Once found, the User retrieves the information, and exits the network (via internet (spawn)).
This is where I make some cool stuff, or update old stuff
Who IS IT?!
Who is IT!? is a multiplayer game that requires three things - Patience, Stealth, and a good eye for detail. dLb Productions
BEYBLADE NxtGen - Battle zone!
This game is Not finished, statistics and game mechanics/graphics are not final and are subject to change. If you discover any bugs, please PM WingItMan. Recent Updates: Fixed Breakable Objects =O Reduce upcut on barrarge Reduced upcut on Smash Smash / Upcut / Barrarge Double Click actions now use Energy Added energy bar (bottom left of screen) Put a bunch of maps in to see which work and which don't. Making new spin-boost system Added Beyblade songs to Music Box Added Music Box Added HP bar to beys Fixed Camera Switching Fixed Topdown Camera Moved Dev tests to another place Removed Dodge Mechanic Added more speed boost to Smash Double Click (new form of dodge) Added Camera Modes (press C) Added 'AirTracer' (when you're in the air, you'll see a marker where you're aiming below) Increased UPS (updates per second) from ## ## ### ## ################## see how that goes. Soon I'll try update ################ ### Productions battle zone with these new updates dLb Productions