Experiences

  • Flying broom [DEMO]

    ReplicatedFirst.Broom -> main controller ReplicatedStorage.Modules.Services.Client.Broom -> Client Logic for broom ServerScriptService.Broom -> Server Logic for broom ServerStorage.broom -> broom model

    • Playing
      0
    • Visits
      76
  • Anti Cheat

    Added Anti Fly Added Anti Noclip Added Anti Speed/Teleport and client trusted speeds (You may use walkspeed ~200 for 3 seconds every 5 seconds as a client trusted speed rule)

    • Playing
      0
    • Visits
      110
  • Untitled Anarchy: Remake

    This place is WIP, a complete rewrite/rework of the game "Anarchy" written out of scratch with systems that are newly introduced into the industry while keeping it as lag free as possible. This is just a personal project that I work on when I have free time and might release open source, stay tuned. Update Log [24/11/2020]: - Made the Anti Cheat more aggressive (Flight detection). - Wrote the Level System. - Added Jump Delay (oh my GOD JARED). - Added Click to reload when you run out of Ammo. Known Issues: - There are no known issues. This game is flawless. TO DO: - Visual effects when you shoot someone. - Write more round modes. - Write rewards system (per kill). - Write events system. - Write Developer Products code (shop handler). - Write all the Client Code for the UIs and hook it up with the server.

    • Playing
      0
    • Visits
      502
  • Audio Visualizer

    say whaaaat there is only so much we can do with loudness... ;w; well how much is so much?

    • Playing
      0
    • Visits
      1,524
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