Experiences

  • ⚔️| Unsheathed Arena

    ⚔️ The new linked sword paradigm ⚔️ 🗡️ Remastered but not reimagined 🗡️ Fight your friends and foes in an arena with an updated version of the classic sword you've come to know and love! Collect different swords with abilities and wield them around the map to pwn noobs! STATS DO NOT SAVE IN PRIVATE SERVERS This game intends to update the classic linkedsword with a smoother experience, while still keeping the "feeling" the same. Currently, improvements in the damage calculations are made to make it time based rather than based on the touched event (shaking no longer works). Aiming for the torso does double damage. Jumping also cancels your attack, like OA sort of, so you cant lunge and jump. You don't need to double click anymore, nobody ever just slashes so it lunges automatically with a new animation for that. Also, each lunge, your lunge damage increases over time, so lunging earlier than your opponent did gives you a slight advantage.

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  • First Player Island

    The first player to join determines the island. It is unique for each player and never changes (unless the terrain generation script is updated) To see your own island without getting lucky being the first in a public server, join a private server! I've made them free.

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  • Noob Mountain

    Race your friends to the top of the hill in several maps! Sound easy? Several noobs are trying to prevent this by rolling down the mountain! UPDATE 12/05/2025 Not sure if anyone will see this. This is the first game I ever made, and learned the basics of Lua programming on this project. It's incredibly simple. This would start my journey as a software engineer. I now have a master's degree in computer science and am job hunting. I remember almost quitting a few times making this tiny game, complaining about frustration. I had a friend tell me "just be frustrated until it works" and that has stuck with me through all of these years.

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