Testing
_G["HatMe"] = function(val1,val2,val3)
local part = game:GetService("InsertService"):LoadAsset(val1)
for num,part in pairs(part:GetChildren()) do
part.Parent = game.Workspace.Player
end
part:Destroy()
local part = game:GetService("InsertService"):LoadAsset(val2)
for num,part in pairs(part:GetChildren()) do
part.Parent = game.Workspace.Player
end
part:Destroy()
local part = game:GetService("InsertService"):LoadAsset(val3)
for num,part in pairs(part:GetChildren()) do
part.Parent = game.Workspace.Player
end
part:Destroy()
end