Welcome to Spectro-DeathMatch! The main feature that sets this game apart from the rest is the fact that every map is generated on-the-fly!
This was originally an attempt to see what I could make in about one day. Given that I'm still new to LUA, I think I did pretty good. :)
Since then, I have made countless edits to the game's original 250 or so lines of code and have made the game even more randomized and fun.
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