Nowhere and Everywhere [Remake]
In NAE your goal is to survive for as long as you can.
It is ideal that players work as a team, as the mobs never miss the first hit at this moment in time.
Classes:
Regular - no buffs, no de-buffs, no special abilities and to be honest a boring class
Tank - has increased health, reduced damage, normal speed and can "prepare" themselves for incoming damage [hold Q]
Medic - decreased health, reduced damage, normal speed and also have some sort of dart throwing degree (can throw healing "darts" at players)
Gifted Medic - normal health, normal damage, normal speed, has some sort of magic degree in medicine (they health themselves natural every second and can "attach" themselves to other entities, giving them hp when they need it. H while hovering your mouse over them)
Runner - decreased health, decreased damage, increased speed and is an athlete of time.. whatever that means (F)
Fighter - decreased health, increased damage, normal speed, nothing else :/