구매 완료
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설명
Working on a feasible grid-based pathfinding system utilizing the 3D implementation of Field D*. Hope to use this in a future game.
Progress:
>Random obstacle generation (50 max)
>FreeCam system
>Cool grid-like visual of generated map using beams
>Customizable 3D node map generation
>Finished implementing 3D Field D* algorithm into Lua (just need to fix bugs)
현재 실행 중인 체험이 없습니다.