Ricochet was the first time I had ever worked in a team on a Roblox game. This FPS game featured a unique mechanic where bullets ricochet off walls, hence its name. In August 2020, an opportunity was extended to me by Lucky Studio through a recommendation from a friend. After joining the team, I contributed to the Ricochet for four months before leaving the project in early 2021. Lucky Studio has granted me permission to include this demonstration on my profile.
Controls:
- Right click: Aim
- Left Shift: Sprint
- R: Reload