Esperienze

  • Sonic [Building]

    ...

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      382
  • Resident Evil Team Training Grounds

    This is the offical training grounds of the Resident Evil Team and S.T.A.R.S. Team ROBLOX. PM Twinmold with questions you would like answered and if you would like to join the squad! --Built by Twinmold--

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  • PLANETSIDE

    In this epic battleground, you fight to take control of bases and towers. However, it isn't easy once each base and tower is taken (and each team has equal numbers of players at max, 10). There are 4 bases and 6 towers. At the start, you pick a team. You also pick a class. Once your class and team are picked, you are stuck as that class and on that team until you leave (and re-enter). Be prepared for war, guys! (Now with a new classes: Medic and AMS Driver! Class to be added: MAX. New update: Now you can change teams and class. Change teams ONLY when teams are uneven, though.) --Built by Twinmold--

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  • Clock Tower (BUILDING)

    Building. Based off the same, original gameplay of Clock Tower, meaning it is a 2-D Point & Click Horror puzzle game. Though the game itself will be of my own design, this will be with some of the same elements as Clock Tower. SAY regen TO FIX THE GAME IF IT BREAKS! <--=Building by Twinmold=--> (Mental note: 31 was the Bathelm RPG.)

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  • Personal Script Builder

    My script builder map. (Mental note: 6 was The Bathelm RPG: Bathelm Caverns.)

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  • Halo Combat Evolved: Sidewinder (70% Done)

    Building. Halo! What is so awe inspiring about it? Is it the roaring of engines, the sound of gun fire, or in this case, the sound of the wind through the valley that the battle takes place... Sidewinder really shows the true meaning of a winter battle. Weapons regen every 60 seconds. (Mental note: 9 was the Bathelm RPG (Part 2).) --Built by Twinmold--

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  • Empty Baseplate

    Nothing.

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  • Empty

    Saving space for later development if needed.

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  • World of ROBLOX ®©™

    Building... /- Expansions: 0; Version: 2 -\ //Updates: Last Expansion: None -- Last added zone: None -- Last added Class: None (Neither) -- Working on: Expansion: None ; Zone: Helen Santuary (Alliance) ; Class: None (Neither) ; Instance: None ; Major City: None -- Last added major city: None (Neither) -- Last added instance: None\\ Check the forum when I make it for more info on things in game. --Built by Twinmold--

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  • PLANETSIDE: Take the Base (Building)

    Building. If you are the Attacker, you use what is in the nearby tower to assult the base. Use any means you want. If you are a defender, you have a much harder job: You must use any means to keep control of the base you are in for 1 whole hour. The enemy shouldn't just let you keep it. No, they will assult your control console to try and destroy you. How easy is that? Well, depends on how diverse your weapon use on your team is. The more diverse, the better chance at finding enemy weaknesses and enemy weapon weaknesses. Now, as the defender, you have a few things to do in order to survive. You must fill the NTU Silo with energy to insure that you can use the weapons terminals. Also, you must make sure the generator stays filled. If it goes down, you must repair it to safe levels to reactive weapons terminals. They really do help, so keeping them active is crucial. --Built by Twinmold--

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killer0125 non ha creazioni.