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Description
You step through the gates of an ancient district and find yourself underground: Dark chambers carved from sandstone, monuments waiting in the shadows, and one beam of light at your disposal. With mirrors, splitters, prisms you bend the light, split the colors, and unlock stone gates that only respond to the right wavelength. Six chambers, each one a more beautiful mess than the last, and when the final beam hits its mark the whole place remembers what it used to be.
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