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Description
A classic-themed zombie horror game focused on bringing back game play from the mid-2011s with improved performance and mechanics.
To do (so far):
-Port some server scripts to the client-side to save resources and reduce lag.
-Adjust zombie AI and attributes for game balance.
-Continue map planning and infrastructure.
-Script tools and weapons.
-Fix the zombie's attack function so that it no longer has to rely on the touched connection, which causes lag when fired many times in a second.
There are currently no running experiences.