Description

A classic-themed zombie horror game focused on bringing back game play from the mid-2011s with improved performance and mechanics. To do (so far): -Port some server scripts to the client-side to save resources and reduce lag. -Adjust zombie AI and attributes for game balance. -Continue map planning and infrastructure. -Script tools and weapons. -Fix the zombie's attack function so that it no longer has to rely on the touched connection, which causes lag when fired many times in a second.
There are currently no running experiences.