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Description
Created in 10 hours, I represent an engine fully revolving around a >30 FPS capped raytracing environment, with full shading supported!
Unfortunately, due to ROBLOX's limitations, I am unable to branch to specified areas such as:
* Fullscreen aspect ratio resolution
* Reflectancy (While this is plausible, this would most likely just tie into more performance related issues due to consistently casting math)
* External light sources (Same problem with reflectance, this will most likely eat up the already low frames, due to no multithreading, I can't really expand upon either of these issues.)
Regardless, I hope you all enjoy seeing this as much as I had fun making this!
There are currently no running experiences.