Description

1. First to 3 (First 4 if agreed by both hosts) 2. One down at all times (or the other team is allowed to spawn-kill) 3. No mercs allowed (merc’d wins against Helios do not count as losses) 4. All glitches allowed except fly glitching 5. No lag-switching 6. 5v5 or 6v6 7. No speed hats (swordpacks can be banned if both hosts agree) 8. If the server dies then a screenshot of KDRs is required to continue the round or the round becomes void
There are currently no running experiences.