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Description
1. First to 3 (First 4 if agreed by both hosts)
2. One down at all times (or the other team is allowed to spawn-kill)
3. No mercs allowed (merc’d wins against Helios do not count as losses)
4. All glitches allowed except fly glitching
5. No lag-switching
6. 5v5 or 6v6
7. No speed hats (swordpacks can be banned if both hosts agree)
8. If the server dies then a screenshot of KDRs is required to continue the round or the round becomes void
There are currently no running experiences.