Purchase Completed
Error occurred
Description
Updated sounds (previously did not play because of the Roblox Audio update)
*For best experience, wear headphones*
This is a scripting showcase, which gives you a basic implementation of the Immersive Environments lighting and audio system/engine. The examples here are dramatic to illustrate the system.
Walk around and notice the shifts in lighting and audio as time passes (set to move at a fast tempo for demo purposes). Enter regions and notice changes. Take particular note of overlapping regions, which are configured to manipulate the same lighting/audio instances seamlessly.
For those interested, open up the place file (this is all open source) to see what's running under the hood.
There are currently no running experiences.