A room with some sort of intro.
Set graphics settings high to get the full post processing effects.

The process I used to create this game is called 'texture baking.' I made models, textured them, and then baked the lighting into the textures then imported them into a game. This is mostly a proof of concept for texture baking in Roblox.

If you haven't seen 'A Santuary,'  I recommend you also check that one out.

Here is another game using the same process that I used to make this one:

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