Description

This showcase shows my understanding of Roblox scripting, specifically the use of object oriented programming (the use and organization of similar categories of data with fruits, players, backpacks, etc.), filtering enabled compatibility (allows for client and server scripts to communicate safely without being exploited by hackers), and data storage (saving Player's progress). This game is currently in work in progress. It is not my game. I am the scripter/programmer and simply needed a copy of the game to work in my own environment without any limitations from API access disabled, HyperText Transfer Protocol services, and interference from other developers. I did not contribute in anything other than writing code for the game.
There are currently no running experiences.