An attempt at creating a realistic simulation of how hurricanes of different intensities can damage various structures in a town. In other words, a survival game where you experience a hurricane.

Updates 2021: After a year-long hiatus, I'm resuming work to get this project out of development hell. Crash rates on lower-end devices have been dealt with.

technical to-do list:
• reduce the stress on the server & the client
• make the maximum flood height more random (currently depends solely on the maximum winds)

feature-related to-do list:
• make team change gui
• make the shop
• make currency
• make personalized vehicles
• make the town have more stuff
• make an in-game comment system
• make the map regenerate itself once it's mostly finished
• make a user inventory system
• make redeemable codes


There are currently no running experiences.