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Description
This game was a commission for a client. The goal was to make a round based game with the given gamemodes, whilst also designing all of the UI for it!
Other tasks included making a full shop system similar to GTA 5 (with items that last the game & items that carry over in data stores), making a CPT and King of The Kill system, round voting, and making it so that teams could be easily added and adjusted for each gamemode.
The gamemodes can also work with NPCs / AI! The feature was never fully implemented and explored, but the NPCs can still effect what is happening with the gamemodes.
There are currently no running experiences.