(This game now officially and permanently belongs to SetEvilDay.)
Latest Bugfixes:
Disabled some (from what i can tell) useless scripts.
Defendor's DeKill ability kills at 33%, changed GUI to match this. If it was SUPPOSED to kill at 20%, let me know and I'll change it.
Skin level requirements reworked as level 25 is basically impossible to achieve.
Turrets should no longer kill bosses through forcefields.
Potential fix for Swordphin/Lumorious cryform able to trigger several times due to Necromancer R. Still needs testing.
Paladin should be fixed.
(two of its abilities use a set value for damage, not based on strength, not sure why)
Necromancer's G will no longer fling people.


There are currently no running experiences.