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Description
I've been working on a Terraria clone long enough to get inspired to do Bad Apple!! on Roblox, I need a break from being hard stuck for so many months!
This project took roughly an hour to simply make it work, I wrote a program using OpenCV to convert the video into usable frameData and then code to render that frameData. The only notable optimization techniques I used here are Run-length Encoding and Flattening to store frameData, I was at least hoping to learn new optimization techniques that would actually help me!
It's synced between all players so I thought it would be a good idea to add cooldowns to the controls, it was not.
There are currently no running experiences.