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Description
Just proof of concept with some new raycasting features
The character is a point :P
Controls:
wsad to walk
space to jump and double-jump
"x" to reset
"z" to set foot-grab to 0%
"c" to set foot-grab to 100%
"q" to set elasticity to 25%
"e" to set elasticity to 100%
"r" to randomize elasticity
"v" to set velocity to camera direction
"p" SPEED BOOST
I'm not sure if this actually uses accurate physics math, I just slapped it together
There are currently no running experiences.