Redshift Arena plays as if today's military shooters never existed: it combines the fast & simple mechanics of Arena FPS giants of the late 1990s and early 2000s, with a fresh setting & new weapons to play with. Some maps may be very familiar to you, however.

Hop into matches with your basic Pistol & Assault Rifle - all other guns are pick ups that are to be found scattered around the map. Health & Armor do not recharge - you must find health & armor pick ups scattered around the battlefield. This is a skill-based shooter. 

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Blazing Games Team:
TheRings0fSaturn; - Lead developer, coder, and animator, creator
McLyntree; -  Level designer
ZombieFin; - Animator
Panzerv1; - GFX Artist, 3D Artist

SDK for community-created maps:

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