Description

[Notice] This is just a singleplayer proof of concept. As such, there is no game to play at the moment. Just a demo. A pre-alpha version, including multiplayer, is a work in progress. Please let me know if you find any bugs or other issues and include a description, to the best of your ability, of how to reproduce the issue. Follow the game for updates! This is an FPS project I've been working on. I'll be calling it Project Bolt-Action until I give it a name for the alpha release. As you might glean from the project name, this FPS is meant to prioritize bolt-action rifles. But not only that, it will also prioritize realism. This means play will be challenging, and no hip-fire markers for you! Release Notes: v0.0.4 - Fixed infinite ammo reload bug v0.0.3 - Physics based shells and clips - Redesigned L 22/30 meshes - Various behind the scenes work and bug fixes
There are currently no running experiences.