- Unit scale bumped to 20x (from 16x) for accuracy.
- Mario pushes ceilings and OOB correctly now.
- Wah sound when ground pounding.
- Cleaned up placeholder sounds.
- Dust particles when on sand.

A port of Super Mario 64's platforming mechanics, derived from "n64decomp/sm64" on GitHub. Featuring voice acting from yours truly, and animations done by Stalkalek! 

Source code is available on GitHub: MaximumADHD/sm64-roblox


There are currently no running experiences.