Development started on August 2018.
Preceded by https://www.roblox.com/games/926763024/Projecth
CONTROLS:
Run: Left Shift
Interact: E
A prototype that aimed to test the limits of character and environmental details, while keeping a "Roblox" feel to it.
I had (and still have) a story & gameplay concept thought out for this, but it won't be finished here anymore.
The latest update as of 25/01/2022 as result of me being nostalgic included some fixes that re-enabled some animation details and fixed breath effects.
I might implement the planned story in a game on a different engine. When that happens, I'll update this description.
Notable features:
- Facial animations,
- Breath effects (Altered when walking/running)
- Creative dialogue & prompt UI concept,
- Detailed character animations + leaning,
- Dynamic footsteps,
Playing
0
Visits
10
2.5D test
A 2.5D prototype that tried to make something like Pokemon's DS games possible on this platform.
The physics are entirely custom made.
This project was dropped when I couldn't find a solution to roblox's decals' z-index fighting, an issue that's been known on roblox since the start... I learned some things in this and quickly moved on to Unity.
For those of you who remember, there's also code that basically implemented the "area transition" (fade to black & teleport) effect from pokemon, which I showcased on Twitter. I'm too tired to dig that up now, though.
Playing
0
Visits
17
PROTOTYPE LINKS IN DESC
This game is an unfinished prototype for a luigi's mansion style game.
This includes a WIP room system.
I stopped working on this when I had to start implementing wall culling.
LINKS:
https://www.roblox.com/games/2115717694/Magic-test
https://www.roblox.com/games/2900483876/CHARACTER
https://www.roblox.com/games/1539039035/Platformer-Prototype
https://www.roblox.com/games/1386660500/Room-showcase
https://www.roblox.com/games/926763024/Projecth
https://www.roblox.com/games/367292025/Model-studio
https://www.roblox.com/games/3101363192/2-5D-test
Playing
0
Visits
1
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