(15 Minute Game Challenge) Plates Of Doom
This is a development challenge for myself to help me learn to build, script, UI design, and develop. This game was made in 15 minutes, so it may be bad. But, it was made in 15 minutes, and that in itself is an accomplishment, as making a game in 15 minutes is very hard. If you are a developer learning I recommend trying this myself.
So, what is the objective of this (albeit, bare) game? Well, players start in a lobby, within an intermission. From there, they receive a sword, and spawn onto a series of disappearing plates. Players will receive swords and may fight one another, on the disappearing plates, jumping to stay alive, while also trying to kill one another. Disappearing plates are fun enough, but add in swords, and you have a fun and engaging challenge. All in all, I am very proud of this.