-
Forerunner Monarchy | The Forerunner Pylons
yeet
-
Forerunner Monarchy | Installation 11
Also known as "The Relic", a complex near the northern polar region of Harvest. It consists of plenty of crystals that may guide you into the base. During the Harvest Campaign in February 2531, five years after the Second Battle of Harvest, the Covenant discovered this Installation, as it was once abandoned, Solaris has reclaimed the area, and now named Installation 11.
No Exploits
Spawn trapping is allowed, not spawn killing.
If terminal breaks, it is going to be the team to 250 kills wins
6 on the FM Team makes it official.
Credits to Dimste for some items.
-
SELLING
After the harsh winter in Cythoria, Solaris had to encounter such coldness, and frost. The Island is slowly breaking one by one, making scary conditions. It's nearly too cold for a regular human to bear in. The human blood is frozen at an instant. But for now on, this is the Frontier, defended for the sake of Cythoria.
No pre-flooding. No flaming. No spawnkilling. No whining/complaining. ABSOLUTELY NO AUTO-WINS. No FPS Throttling or any exploits. Raiders have 1-3 hours to raid, if this timer ends, the raiders have lost. There must be 5 Solaris including a HR and a PM in advance for an official raid. No uniform raiding. 800 Seconds to win.
-
-
[IFoRS] Borussia Dortmund
aye
-
-
The Iron Banner | Hall of Guardians
NOT EVEN CLOSE TO DONE TBH
Our Crucible.
You want the Crucible? I am the Crucible.
-
-
-
-
-
-
-
Sky Recruitment Center // IRON
-
Footbonaut
All info inside
-
IFoRS | Development Center
Join IFoRS: https://www.roblox.com/My/Groups.aspx?gid=3241738
Built by Killahm, NovaExcile, Thunderblade308, sol_reus
Admin abuse will not be tolerated. This is for everyone.
-
SOLARIS | The Citadel of Redeemer
The burial of Emperor Redeemer was here, during Solaris' Empire stage. Now with the new era of the Didact, the great future lies ahead of us, Cythorians. It's highly protected, and shall no foreigner should see him.
[[OBJECTIVE]]: As raiding this base, you may wonder, how do we get past the gates? (or) Where's the terminal? To get past the gates, destroy the generators. These generators are destroyed in a sequence to get past the gates, to the terminal. [Recommended 5+ raiders, this was built to avoid small petty attempts at solo raiding]
Rough credit to Spectral Syndicate for the gates
solarization hat keine Kreationen.