Experiences

  • Hunt: Blockmen

    Hunt: Blockmen is a 1v7 asymmetrical where the Blockmen (the majority) must survive the Hunter, who is armed with a gun. Current Version: Prototype V5 My goal with the prototype stages is to create a full slice of a larger game. My idea of this is to at least have both sides have their most basic abilities, and one fully completed map to follow. V6 will likely be just a UI change as I make changes to hunter and the map. I would generally expect the map to come first before the hunter changes, seeing as I am not sure if either the gun system is unsuited, or if the map design simply so poor that it puts more emphasis on the gun system.

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    • Visits
      10
  • Parabellum-PROTOTYPE

    Der V12-Prototyp hat nicht viel getan.

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      24
  • Grave Robbing Simulator [Alpha]

    Explore ancient underground sites. Rob Evade dangerous hostile enemies. Defile Recover priceless valuable loot. Debase Not an actual simulator. NOTE This was the first ever game I made with limited coding experience. It is now July 1st, nearly over a year since I released alpha. Although playing it now, it's gameplay can be described as mediocre and downright boring, this game will forever have a place in my heart. For the zero people who are waiting for beta, sadly I won't be updating this game, likely ever again.

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      24
  • Nyctophobia Pre-Alpha

    With limited light, navigate through the dark in this round based multiplayer that will pin you against a player controlled monster. --To Be Added (If I don't abandon this game)-- -Lockers -Maps -Sound Effects -And more

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      19
  • Paranoia [WIP]

    Who can you trust? In this game there will be traitors with their objectives being to make sure nobody escapes. Whilst the other players goals are survive and escape the traitors. Simple, right? Well no because there is no way telling who is a traitor and the person you may have killed may have been on your side, which leads us back to the beginning of this description; "Who can you trust?"

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      24
  • Admin Engine Test

    I dislike the over use of a single admin engine so I planned to make something different, although I know it probably won't get done

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      4
  • On in a mil

    This game was created in less than an hour, to see what I have to say if you actually get on in a mil, open up console.

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      16
  • HB's Survivor Base ## Thre

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      18
  • High Rise Vampire Hunters (WIP)

    Partly Inspired by ##### Rooftops map

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      0
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      14
HorrorBoyPlay hat keine Kreationen.