Tommy

Tommy

@thenitropl

Experiences

  • Ray-Traced Global Illumination System

    Update 6 is here!: • Completely redesigned system • Renders only around player • Replicates real-life light behavior • New reflections • Fixed UI Scaling • Performance fixes Global illumination (shortened as GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination) but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not. Tags: Global illumination Ray Tracing Path Tracing

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  • Procedural Terrain Generation | Demo [Live]

    It's time for another huge update! Update 7 features: - Completely remade generation - Fractal Displacement

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  • Lens-flare | Demo

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  • Raycast Rendering Engine

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  • Procedural

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  • 3D Audio Visualizer

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  • Highway Runners | Alpha Access

    Highway Runners is a very ambitious and very heavily worked-on project about street racing in Japan. Cruise down the most popular highways such as Shutoko or Nagoya. Tune your cars right to achieve extreme speeds or get the best time rating on Touge tracks. Tons of more or less popular cars to choose from, ranging from old classics to modern times vehicles.

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  • The Backrooms

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