Experiences

  • Script Battles

    Fight in a world of scripts wit amazing weapons! No gamepasses either, so you can use a variety of cool weapons!

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      156
  • Pilgrim Islands: Now Playable

    Now it's my own version of PIR! (even though there are no changes) And it's playable! so yeah!

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      26
  • Konquest [Pre-Alpha]

    Update logs: [4/17/2020] v.0.0.1 is released Description: Konquest, as you can tell by the thumbnail, is a game of conquering and warlords. Take your troops to battle and fight for the Mana Crystals at the end. Featuring an Online Play mode, where you can play with your friends or meet new people. Also including a soon-to-be Campaign mode, where you fight against enemy AI in a storyline including knights, and kings, and the powerful Monarchs you must defeat. Game credit: Scripting by QuasiliusYT Maps made by IVANTX Models made by emerald71106

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      17
  • Konquest Test Map

    Nothing in here, only test models and scripts. But I did hear of a placeholder item that did something...

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      10
  • Public Beta Features Testing

    A place to test out the Roblox Studio Beta features in public.

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  • funny game

    v.0.1 funny update current funny word(s): ###### updating later idk scripting by me snoo models and decals are free models because i'm lazy

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      51
  • sleep-derived programming session in the midnight

    seventeen lines of code created this

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      46
  • Bloody Boulevard

    Similar to Neighborhood Wars

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      2
  • ppg ripoff

    wip, connection and welding not working atm

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      4
  • QuasiliusYT's Place Number: 56

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      2
  • QuasiliusYT's Place Number: 59

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  • Swing v.0.3.1

    Only works on PC for now Left shift - exit grapple F - grapple Update log: + minor bugfixes + lowered baseplate and shrunk it

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      34
  • wave shooter

    hy

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  • Attachment System Testing

    Click on attachment points and click on an attachment from the drop-down menu to equip it. Click it again to unequip it. You can tell if an attachment is equipped by the yellow outline that surrounds the attachment if it is equipped. To use the attachment codes system; create a set of attachments (it can include attachment points without any attachments at all), then click on the 'GENERATE CODE' button on the bottom. A menu will pop up with the code. You can then highlight the code and copy it. The menu will close when it stopped being focused. To enter a code: Paste in your code in the 'TYPE CODE HERE' box and press enter or mouse away from it. The attachments should now be equipped. Made by Quas (@QuasiliusYT)

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      22
  • Razorpine Engine testing v1.2-pa

    Testing a new FPS framework, there is not much to do yet Controls: 1 = Primary 2 = Secondary There is no ammo system. Damage is not working yet either. Changelog: [4/19/22] - Removed recoil because it messed with the camera - Added gun viewmodels - Third person - Buggy shooting mechanics

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      14
  • among us tycoon fortnite dababy obby 9000 levels

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      13
Quasilius has no creations.