tollonis

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Games

  • thing

    thing

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  • roblox, stop changing things. seriously.

    stop

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  • literally a prison battle royale with 5 people

    to win: eliminate all your opponents and unequip your weapon

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      143
  • [ Content Deleted ]

    [ Content Deleted ]

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  • tollonis's Place Number: 31

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      55
  • oof

    oh yes

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      31
  • seizure inducing strobe lights

    !play !visall !strobelights !synthfloor

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      66
  • broken stuff

    woooo nothing makes sense and everything you see isnt real

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      16
  • saggy nut

    yes

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      43
  • tollonis's Place Number: 26

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      7
  • tollonis's Place Number: 25

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  • combat system

    ok

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  • cool tests

    oh yeah mr. krab aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

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      48
  • africa simulator

    "domo's song sounds like hitting a small indian child over the head with a shovel" - chocolatecream (GE_Executor), 2018 survive

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      92
  • bow and arrow

    second edition of the bow and arrow boys its filteringenabled so 😎

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      167
  • Eprovectus

    A place to showcase my low-profile work.

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      99
  • Open Stealth-Parkour Demo

    This game was in development since September 2016. Press F to draw and sheathe your knife. Hold space while in the air to grab onto ledges 𝐓𝐡𝐢𝐬 𝐠𝐚𝐦𝐞 𝐜𝐮𝐫𝐫𝐞𝐧𝐭𝐥𝐲 𝐢𝐧𝐜𝐥𝐮𝐝𝐞𝐬: == Parkour aspect: == - Climbable walls - Ability to sprint - Ability to hold onto and scale walls - Ability to jump from wall to platform (kinda buggy) == Stealth aspect: == - Sliding knife for stealth kills - Enemies will react to seeing you - Enemies will chase and damage you - Sprinting increases chance of detection 𝐍𝐨𝐯𝐞𝐦𝐛𝐞𝐫 𝟐𝟑, 𝟐𝟎𝟏𝟕 // Had 2 builders make a city, made most of it climbable. 𝐉𝐮𝐥𝐲 𝟐𝟖, 𝟐𝟎𝟏𝟕 // Edited the parkour aspect, introducing a climb. 𝐉𝐮𝐥𝐲 𝟐𝟕, 𝟐𝟎𝟏𝟕 // Fixed up Open Stealth-Parkour Demo from Roblox's crap updates, modified animations and wall grabbing. 𝐅𝐞𝐛𝐫𝐮𝐚𝐫𝐲 𝟏𝟐, 𝟐𝟎𝟏𝟕 // Gave NPC animations, scrapped the pick-up-sword idea, fixed jump-from-wall actions and a

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  • Open Stealth-Parkour Testing

    A project a friend and I are currently in the making of. 𝐂 𝐎 𝐍 𝐓 𝐑 𝐎 𝐋 𝐒 : 𝐏𝐚𝐫𝐤𝐨𝐮𝐫 // -- Tap 𝐒𝐏𝐀𝐂𝐄 to jump, hold 𝐒𝐏𝐀𝐂𝐄 while in the air to grab a ledge. -- While on a ledge, press 𝐀 and 𝐃 to move accordingly left and right. -- Press 𝐒 to drop. -- Press 𝐖 to lift yourself onto a grabbed platform. -- Hit 𝐒𝐏𝐀𝐂𝐄 while on a ledge to long-jump in the opposite direction you're facing. 𝐊𝐧𝐢𝐟𝐞 // -- Press 𝐅 to draw and sheathe your knife. -- With the knife drawn, press 𝐐 to toggle between Assassination Mode and Combat Mode. -- In Combat mode with the knife drawn, 𝐋𝐄𝐅𝐓 𝐂𝐋𝐈𝐂𝐊 to stab forward. -- If you hit an NPC with your knife in Combat Mode, you will deal 30 damage to them. -- Assassination Mode functions similar to the Combat Mode action. If you happen to stab an enemy, instead of doing 30 damage, you'll silently and swiftly kill them.

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  • scripting

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  • ayyyyyyyyyy

    Pre-Alpha ------------------------------------------------------------------------------------------------------------------------------------------------------------------|

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  • Space House

    This is something you will see me build in any "Building" game. It's very useful in Sword Fighting. THIS IS NOT THE FINAL COPY. I will update this normally.

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      5
  • Castle Warfare: Remastered

    I took the classic 2008 game Castle Warfare and fixed the scripts.

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  • what is love

    baby don't hurt me

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  • Jeu de Combat

    An MMO in development by a friend and I.

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  • Test Thing

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  • Nobody's War

    In development. Controls: Double-Space - Double-jump Shift - Dash/Roll Forwards 1 - Equip Bow MB1 - Draw Arrow / Fire F - Quick-Melee G - Melee Finisher N - Spawn Rebellion NPC's (debug control) M - Spawn Imperial NPC's (debug control) B - Spawn Federation NPC (debug control) L - Call Federation To Location (requires 1 or more federation NPC)

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  • Nobody's War

    In development.

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  • grab knife v3 arena (re-reopened)

    grab knife v3 was made by mustardfoot and i. it was leaked shortly after release CONTROLS: LClick - Grab F - Kill E - Throw Q - Release R - Paralyze X - Stab C - Throw K - Suicide G - Finish v4 is out and being sold (its technically done) v1 - ~300 lines v2 - ~450 lines v3 - ~4200 lines v4 - ~14500 lines note: some modes/actions were removed to keep the game less laggy disclaimer: it wasnt me nor mustard who made the original (v1). ive tried researching it and i cant find a source

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  • silencieux [heavily unfinished wip]

    comments/suggestions? join this for like 30 seconds, post it on the wall, and leave immediately https://www.roblox.com/My/Groups.aspx?gid=1244867 updates: - combat system (literally 90%) - endless mode (trapped in it for now) - revamped parkour, second mission made (75%) plans: - detection/stealth system (no idea how im gonna go about this) half of this is a rebooted idea from a game i made in september 2016 expect bugs

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tollonis has no creations.